Amp Simulator Greenwood IN

For the exact sound, feel, and vibe of a Fender Twin, play through a Fender Twin. But if you want a Fender Twin layered with a plexi Marshall head going through a Peavey cabinet, and with part of the sound filtered in time with the drums, and the guitar's bottom two strings going through an octave divider—believe me, you're better off with amp sims.

Guitar Works
(317) 885-1510
996 S State Road 135
Greenwood, IN
Types of Instruments Sold
Drums & Percussion, Sound Reinforcement, Guitars & Fretted Instruments, Print Music

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Mohomods
(317) 888-1808
241 W Main St
Greenwood, IN
Types of Instruments Sold
Sound Reinforcement, Recording Equipment, Guitars & Fretted Instruments, Print Music

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Guitars & More
(317) 885-8867
6442 Pheasant Ct
Indianapolis, IN
Types of Instruments Sold
Print Music

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Main Street Music Of Beech Grv
(317) 788-4598
40 N 17Th Ave
Beech Grove, IN
Types of Instruments Sold
Digital Piano, Electronic Keyboard, Band & Orchestral, Drums & Percussion, Sound Reinforcement, Guitars & Fretted Instruments, Print Music, DJ Equipment

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Dean Traylor Guitar Co
(317) 738-4497
55 E Jefferson St
Franklin, IN
Types of Instruments Sold
Drums & Percussion, Sound Reinforcement, Guitars & Fretted Instruments, Print Music

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Piano Parlor
(317) 881-6285
859 Riverside Dr
Greenwood, IN
Types of Instruments Sold
Acoustic Piano, Print Music

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Violins 4U
(317) 889-9222
53 S Madison Ave
Greenwood, IN
Types of Instruments Sold
Band & Orchestral, Recording Equipment, Print Music

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Ascension Audio Sales
(317) 784-7142
126 S 10Th Ave
Beech Grove, IN
Types of Instruments Sold
Organs, Sound Reinforcement

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Arthurs Music Store Inc
(317) 638-3524
931 Shelby St
Indianapolis, IN
Types of Instruments Sold
Band & Orchestral, Drums & Percussion, Sound Reinforcement, Guitars & Fretted Instruments, Print Music
Lesson Information
Lessons: Yes
Clinics: Yes
Instrument Repair Information
Arthur's Music Store offers repairs and restrings on site. We do not do repairs on amplifiers or electronic equipment.
Repairable Stringed Instruments:
Acoustic Guitar
Electric Guitar
Acoustic Bass Guitar
Electric Bass Guitar
Banjo
Mandolin
Dobro/Lap Steel
Dulcimer Autoharp
Ukulele
Orchestral Stringed Instruments:
~ Violin
~ Viola
~ Cello
~ Bass
All Woodwinds
All Brasswinds
Acc
Hours
STORE HOURS
Monday 10-8
Tuesday 10-8
Wednesday CLOSED
Thursday 10-8
Friday 10-5
Saturday 10-5
Sunday CLOSED
LESSONS
Monday 10-8
Tuesday 10-8
Thursday 4-8
Saturday 10-5
Service Manager
Monday 10-5
Tuesday 10-8
Thursday 10-8
Friday 10-5
Saturday 10-5


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Kersey Music Inc
(317) 653-6824
7916 E State Road 267
Plainfield, IN
Types of Instruments Sold
Digital Piano, Electronic Keyboard, Organs, Band & Orchestral, Drums & Percussion, Sound Reinforcement, Guitars & Fretted Instruments, Print Music

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10 Essential Amp Simulator Tips

EVEN AFTER MANY YEARS OF DIGITAL SOUND processing, guitar-ampsimulators can still be controversial. Some players will contend theydon’t sound or feel like real tube amps, and others will claim amp simsdeliver sounds you can’t get any other way. Guess what? They’re bothright.

For the exact sound, feel, and vibe of a Fender Twin, play through a Fender Twin. But if you want a Fender Twin layered with a plexi Marshall head going through a Peavey cabinet, and with part of the sound filtered in time with the drums, and the guitar’s bottom two strings going through an octave divider—believe me, you’re better off with amp sims.

Latency is becoming a non-issue. If you got turned off to sims because of latency—the delay between hitting a note and hearing it—today’s fast computers have reduced the delay to well under 10ms. That’s about the same delay as having your ears ten feet from your amp.

Re-amping is always available. When you load a sim into your DAW, you’re not recording the processed sound. You’re recording the dry sound of the guitar, and monitoring through the sim, which means you can change your guitar sound right up to the final mixdown.

Personalize presets. I’m never happy with a sim until I tweak the presets to match my playing style with my guitar.

Take it higher. While 44.1kHz is fine for CDs, running a sim at a high sample rate of 88.2kHz or 96kHz lets it reproduce distortion characteristics with better fidelity.

And higher. Programs such as IK Multimedia AmpliTube and Native Instruments Guitar Rig have options that provide higher fidelity, but increase the load on your computer. Use them— unless they load down your CPU so much that the audio starts to glitch.

There’s no one way to rock. Miss the sound of speakers in a cabinet pumping air? Just feed the sim preamp output into your amp. Love your pedalboard, but hate lugging amps? Then, plug the pedalboard into the sim input, select a sim amp, and then plug the sim output into a P.A. system.

Download updates. As computers become more powerful, designers often take advantage of that extra juice by tweaking their simulation algorithms to deliver better effects and sweeter sounds.

Watch those levels. Sim levels must never ever go “into the red,” because you’ll get nasty digital distortion that’s totally unlike the “good” distortion you get from a tasty amp.

They’re not just for guitars. Amp simulators often include a bunch of delay, reverb, modulation, and other effects that sound great on vocals, drums, and keyboards.

Sorry, but there’s no “best.” The algorithms that create amp sounds are as much art as they are science. So, just as I own several guitars, I have several amp sims, because each has its own character. Some excel at clean tones, others at distortion. Sometimes, I even put two amp sims in series so I can use the preamp and effects from one, and the amp and cabinet from another.

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